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Bethesda are the latest publishers to exit GeForce Now

GeForce Now’s streaming catalog has shrunk further since launch. Following the example of Activision Blizzard, it now appears that Bethesda Softworks has abandoned Nvidia’s cloud streaming service. All but one of the publisher’s games on the service – from Doom to Dishonored – were picked up by GeForce yesterday yesterday, leaving only Wolfenstein: Youngblood standing and streaming.

Nvidia announced the removals in a late night update post. A total of 18 games were drawn. This includes all three Dishonored games; Fallouts 3, New Vegas and 76; both Skyrim and the Special Edition, and every “modern” Wolfenstein saves Youngblood. It’s not exactly clear why Youngblood is the one left standing (especially since it’s uh, not exceptional).

Neither Bethesda nor Nvidia explained the removal at the time of writing. If I had to guess, it’s probably a situation similar to what happened with Activision Blizzard, which led their games to a “misunderstanding” around the beta period of GeForce Now. As far as I understood, ActiBlizzion had particular agreements in mind for when GeForce Now became a paid service – agreements that apparently never materialized.

Nor are the only two publishers to withdraw. Despite taking part in the beta, Capcom, Konami, Rockstar and Square Enix also refused to list their catalog in the full version of Geforce Now.

It may be that the commercial end of GeForce Now is as confusing as the end of the consumer. Instead of selling stores from the platform, Now allows you to play your games by logging into a remote machine. But a game must be approved for streaming before use. In his rundown of the latest batch of cloud streaming services, Katherine found it “much more complicated than it should be.”

Although optimistic, Nvidia is not blind to these removals. From the sounds of a blog post published around the same time as Bethesda’s retirement, they seem optimistic that publishers will go back. It’s all about proving that the system works.

“As we approach a paid service, some publishers may choose to remove the games before the end of the trial period. In the end, they maintain control over their content and decide whether the game purchased includes streaming to GeForce Now. In the meantime , others will bring back the games as they continue to realize the value of GeForce Now. “

The post states that Nvidia currently has 1500 games in the pipeline for GeForce Now. They are also almost certainly betting on Cyberpunk 2020 which attracts people, hitting the streaming service “when it is available” with all the bells and whistles RTX in tow.

In an attempt to appease tired customers, an Nvidia staff went to the forum to explain that yes – Nvidia is as disappointed as its customers, but emphasized patience.

“The reality of the situation is that this is a new game area: cloud streaming. There are technical and business barriers that need to be eliminated when we are introducing a game to the service. We are working on removing those obstacles in the background, but you won’t see every part of that process. Please be patient. “

But it is undoubtedly an approximate aspect: to offer a series of successes during the beta, only to have taken them away for the real release. Oh good. Anyone for some cooperative Nazi murder? No?

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