Wednesday, 12 Dec 2018
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Call of Duty professionals provide 4 tips on Black Ops in multiplayer, "Blackout"


Call of Duty Screen Capture: Black Ops 4. (Activision)

The game can get old if you continue to get beaten by tweens or to be camped by super squads. As the World League Call of Duty begins its season in Las Vegas this weekend, the Post has asked several professional CWL Evil Geniuses team players to give him advice on how to improve in the multiplayer and Blackout modes of Black Ops 4.

Our panel: Jevon 'Goonjar' Gooljar (Twitch | Twitter), John 'Xotic & # 39; Bruno (Twitch | Twitter), Tyler 'Felo' Johnson (Twitch | Twitter), John 'Revan' Boble (Twitch | Twitter), Matteo 'Royalty' Faithfull (Twitch | Twitter)

Note: The questions and answers have been changed for reasons of length and clarity.


A rule for living – and staying alive – by? Get the heights. (Courtesy Activision)

Q: Do you have a kind of Ten Commandments style, like, "Will not you do X if you want to live"?

Jevon 'Goonjar' Gooljar: If you do not want to die, most of it is just your position on the map. Be in good positions, get ahead of the opposition and make sure you are still in the best position. You will never want to be like trying to shoot multiple people at once, especially in Black Ops 4, because everyone has more health now and you can not eliminate people as fast as in previous games. Stay with your teammates and work together as best as possible. … You must always make sure you do not stretch too far or push a little too far.

John 'Xotic' Bruno: If you want to stay alive, do not hurry. It is a death sentence and there is no chance of your survival. Do not put yourself at a disadvantage in height. It's always a big thing in multiplayer. Try to be in the highest parts of the map.

Q: Are there exercises or workout routines that you like to enhance for a specific element of the game, such as improving eye-hand coordination?

Xotic: In Black Ops 4, each firearm has a constant recoil, so that it will move in exactly the same way every time you shoot. Learn the recoil pattern, then play it. So, if you know that a gun is drifting to the right, point your controller slightly to the left. I really focused on that when the game was out. You can just shoot a wall and you'll see how the gun reacts [with the spray pattern].

Tyler 'Felo' Johnson: As far as I'm concerned, I'm going to do free-for-alls and shoot thousands of bots before or after scrims to keep my memory alive. I would also say that spending time at the theater is a big job. It's as important as playing when you're at the professional level, as in any other sport. We will watch the theater after the match with our coach [Revan] and you can come to a consensus about what you want your plan to be. … If everyone thinks the same way, there are fewer words to play in a game.

John 'Revan' Boble: Although you do better every time you do it, it is also important to practice with a goal. Going back and watching movies in your game is a great way to detect small mistakes that you might not notice while playing. If you play with a team, watching a movie together is the best way to mitigate bad trends. When everyone can see the big picture and give their opinion, we understand the game better.

Q: The specialists obviously play an important role in this match. What tandems of specialists did you find the work really well together in a complementary way?

Xotic: One of the things my team uses is a Vision Pulse and then another weapons specialist, like Battery with War Machine, or Seraph with Annihilator, and that pulse when you can see where all the opponents are. It makes our job so much easier. In addition, if you use Crash, you can give your teammates up to 200 XP, which will allow you to take two more balls. If you are in ruins and you expose yourself to a fatal blow, these two balls can make all the difference.

Goonjar: On his own, Prophet is for me the best specialist of all time. It's the best to run with. When people stay together, you can shock a person [with the Tempest] and he will chain everyone around them and get a bunch of killings.

Matteo 'Royalty' Faithfull: When communicating and coordinating outbreaks, the best specialists to use are Crash, Prophet, Ruin, Recon and Battery. Crash will give your team the upper hand in all team fights. Prophet will allow you to break hills with ease thanks to the chain effect on the Tempest. Ruin allows you to move faster on the map with the grappling hook. Recon is ideal for holding configurations and crossing slopes while you and your team can see members of the opposing team. Finally, Battery is the best specialist of murders, so it allows you to score points if it is used correctly.

Revan: War's Vision Pulse and Battery Machine, enemies have no chance.

Felo: More generally, weapon specialists are quite powerful and you do not have them often when you play in modes like Hardpoint. Therefore, when you get one of these special abilities. [like the War Machine]you really want to make sure that there are people in front of you and that you are not the first person on the line, you do not want to [get killed] and waste it, because you will not get it back.

Q: What trick do you think is a bit more advanced in terms of game strategy?

Goonjar: In domination mode, you will want to control the middle flag and a flag of the house. Then, when your opponents are stuck at their side, take the heights and sit in your place leaving them the last flag and the last 20 percent of the map. So, kill yourself. I think a lot of people get spoiled when they want to run, because you manipulate the opponent's spawn points in the wrong way and they will start to appear behind you. That way, they will keep hitting in the same place and you can just keep picking them up.

Xotic: If you play with a helmet, you can use it to your advantage because you can clearly know where the opponent is. If I hear someone approaching a wall, I could try to predict where he's going and when I'll move around a wall, I'll start pulling something, I will start shooting before seeing them, simply hoping or anticipating that they will meet these objects. balls. It's a killing for me.

Q: When the game was released, public server users often received the Reddit encampment. If this happens to you, how are you trying to cope?

royalties: If you or your team are trapped in the spawn, it basically means that there is a lack of communication and teamwork on the map, which, in all honesty, is an easy solution. Talk to your team and try to coordinate a push for one side of the card. By doing this, the opponent will stagger its configuration.

Xotic: I am also a victim of egg trapping. I am often trapped. But there are these little boxes on the map where people like to go when they get trapped and when they go there, it makes you appear in some places. So when I continue to arrive at the same place, I will know that there must be a guy who is right here [in this specific spot]. It'll help me out at least … maybe not my teammates.

Revan: Get together and try to push a team path. It's hard to play when you're fighting players and players already in place. By regrouping, you can overwhelm an enemy player who is holding a lane and then tap the card once you are free.


In Blackout, stick together and stick to cover. (Courtesy Activision)

Q: What does your favorite shipment look like? For example, when are you comfortable with what you have and do not go looting anymore?

Goonjar: Whenever I land, the first things I look for are a backpack, a body armor and a rifle. Obviously, the gun is the number one. … My favorites should be the Rampart, the KN and the SDM. If I ever find a SDM on the ground, that's it, I do not need anything else, I'm just going to start looking for killings. The SDM is by far the best gun in case of power failure.

Felo: You definitely want at least a level 2 or 3 armor, so it's very important to go to [supply] boxes, kill the zombies, get this armor. It's paying off in the long run. With regard to the combination of firearms, the KN, which is of a caliber of 7.62, the bullets are so much stronger and good for medium to long distances. At short range, the Spitfire is a very good gun to have in case you are pushed by a team, or even like an ICR, which is a very easy gun to shoot. Beyond that, I'm looking for fragmentation grenades, fragmentation grenades or concussions. That's what makes the games win. When there are only 10 to 15 people left, they are all looted. Therefore, having dizziness or smoke can help you to distinguish yourself. …

My mission is to have everything I need when there are only 20 to 30 people left, and often I will not loot the bodies of my victims. Other people hear that you get these victims, so they come to get you, man. If you take your time plundering corpses, a whole team will wind up behind you and you will be dead. Get everything you need early in the game and loot the body a rare thing.

Xotic: I often use an ICR / Maddox combo. And I do not know if that's because these are the two competition weapons we use, but the ICR is a good long range weapon, while the Maddox is a good medium / short weapon scope, so if I have them, I feel like I'm in a good position. But if I can get a Koshka or a Paladin, I'll move on to that. Because in Blackout, a sniper can easily win the game.

Revan: I prefer the ABR as the main weapon, rockets [Hellion Salvo] as a secondary, mesh mines and a reinforced advantage.

royalties: I like the ICR / Outlaw combo. Perk: Dead Silence and Cluster Pomegranate for Equipment.

Q: Do you have a preferred landing area?

Felo: If I play casually, I like to explore the map a bit. It is the pleasure of the royal battle, without being repetitive. But if I play in competition or bet for money, I prefer to land at Firing Field, Train Station or Rivertown. This is usually where most people land and how the zones work [with the collapse] it is easy to turn in and out of the area.

Xotic: Shooting range. Unless I do something for a friend, I go to the firing range every time. For some reason, it's such an easy place to loot and, in the middle of the map, you can go anywhere after that.

Revan: My favorite place to land is the shooting range. Generally, there is a lot of action there and I love the first fights. My least favorite place is Turbine. There are too many open areas and not enough loot.

royalties: Shooting range. I think it brings the greatest intensity from the beginning of the game, so there is less running without seeing anyone. My least favorite place should be the lighthouse. It's so isolated on the back of the card. Basically, it just brings a slow game and minimal loot.

Q: Are there any types of weapons, equipment or benefits that you find particularly effective when you combine them?

Felo: If you can simply stack attachments on the SDM, this kills with two chips of any scope. It's really good.

Xotic: No matter what with a grappling hook. No matter what kind of weapon. The grapple simply allows you to play faster and reach unexpected places.

Revan: Consumer and healing. Many people do not take advantage of this benefit, but when they are active, they heal much faster. It saved my life many times.

royalties: Darts sensor, pomegranate and SMG.

Q: Are there any pieces of equipment that you find overestimated or underestimated? All the articles you have gone through completely?

Goonjar: I think the trophy system is underestimated for some people, but it's a very good tool for Blackout because at the end of the game, everyone usually has grenades or tactics, and with the trophy system, you will never be affected by them. When I'm stunned, it's one of the most frustrating things of all time.

Felo: If I have to choose between different equipment, I prefer Pomegranate Clusters because they explode quickly and force people to move if they hide behind something because they have three explosions. Concussions are probably # 2, since they removed 9 fringes to evaluate them. The dizziness is beautiful, rather good. And the sensor darts, which are very useful. Try to photograph them on your ATV too.

Usually, I have more important things to carry than mesh mines or molotovs. If you hit someone with a Molotov, he usually kills him every time, but it's hard to hit with it and you have to be very precise with them.

Xotic: I would then classify the clusters of the grapple n ° 1, then the concussion. These are very good. As for weapons, however, if I see a shotgun, I do not take a shotgun. I do not pick up a gun. Unless it's like at the beginning of the game.

Revan: After a first pistol and a backpack, a trauma kit is important. It will let you heal too much [up to 200] after the first fights and survive longer.

royalties: Armor is without a doubt the most important. This basically allows you to fight fights in which you can get two or more attacks in a small window. Without this, the enemy team is free if you make a small mistake.

Q: What benefits do you find most valuable?

Goonjar: Dead Silence and Awareness. When I play Blackout, the most important thing is the audio benchmarks. … When I hear someone, I like to try to find it visually, to get on a building or outside and take a quick 360 quick to try to find it, to try to follow in the footsteps. However, I do not necessarily push them, because I think one of Blackout's biggest mistakes is becoming too aggressive and ending up in a team of four.

Felo: Beyond silence and dead consciousness, paranoia will make a noise that will allow people to know, "Hey dude, you're about to light up, you better get moving." Outlander is also underrated . If you are trapped outside the circle, you may experience less damage from [collapse] and beat him.

Q: What is your vision of vehicles? Is it worth the noise that they create?

Goonjar: At the beginning of the game, I like to enter a quad. As soon as I loot or kill the victims around me, it's on the quad and directly on the next zone. I do not like the helicopter very much, but maybe it's just me. I can not really get killed, but maybe I'll use it to get away quickly.

Felo: If we have fun, my friends and I will board helicopters, then we will crush and jump before it explodes. If you want to have fun, get vehicles and try to overthrow people. If you are trying to win a game, you will usually want to get away from the quads. Noise attracts people, so if you use a mountain bike, go up, go where you go, get off and relax. Same thing for trucks, even if they offer a little more protection.

Xotic: I like to use the truck and the quad. If you hear gunshots and you catch a quad, you can be there instantly. Plus, if people shoot you, do not stop. Bend them, heal and come back. You will not just jump off the quad and destroy people. It is not so simple.

Q: What about zombies? Filming them can attract attention. Are the spoils and the mystery box worth it?

Goonjar: I think it's fun to search for the mysterious box and kill zombies, but it also reveals your position to everyone around you. If you want to win, you will not do any nonsense with the zombies.

Felo: 100% is worth it. It's really important. At the beginning of the game, you want to be as looted as possible. They will drop grenades, drugs … and after killing all the zombies, you will get the mystery box, equipped with a level 3 armor, as well as improved fully stacked weapons. You just have to make sure you are the first person to box. If you are a little late, you could meet another team and it is very difficult.

Xotic: I'm trying to avoid them in general, but when the zombie leader [the Blightfather] is in the graveyard and you beat him, there are a lot of good things in there. All other places, like Asylum, I do not go at all. The zombies annoy me.

royalties: In my opinion, killing zombies really depends on whether you desperately need something. I would not recommend going at the beginning of the game because it's a really random booty.

Revan: I would say it's never worth it. Why waste time doing it when you can let noobs do it for you? Kill them after receiving the box and reap the fruits of their labor!

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