Epic has confirmed to Epic Games that Epic Games is hiring funded full-time employees in the United States the edge. the It’s an electronic game The developer expands the range to include quality assurance (QA) auditors and other “qualified” contract employees.
The news first appeared in a memorandum to confront the employee he had placed the edge. In the memo, the company wrote that it “will offer full-time employment opportunities at its convenience to qualified temporary workers in the United States” and that “many of these offers will take effect on April 4, 2022.” However, he also notes that some workers will not receive the offer, noting that “there are a few exceptions where it makes sense for both the worker and Epic to maintain emergency worker status.”
Epic spokeswoman Elka Lux said: the edge That the game developer will hire “a few hundred” of its contractors and that “most, but not all” of them are quality assurance (QA) testers. Looks has confirmed that all employees are eligible for the company’s US employee benefit plans and will also be employed directly by Epic Games. The studio currently hires quality assurance testers and other collaborators through temp agencies including Eastridge, Hays and Nextaff.
Lux also said the company will continue to hire temporary workers for “short-term needs”. There was no additional information on what other types of workers (outside of the QA labs) Epic would hire, and did not specify which workers are excluded from the offer.
Epic’s move to turn its contract workers into full-time employees comes at a time of increasing tensions between workers and major game development studios; Not to mention that it’s a big step towards improving working conditions for QA testers and other employees. In December, Activision’s Raven set dozens of quality assurance tests, and what prompted the withdrawal, and later organization of the Federation of Game Workers.
The gaming industry has become notorious for subjecting workers to their incredibly long hours during (sometimes unpaid) periods dubbed the “crisis,” and Epic is no exception. In 2019, Epic was met with criticism after its release workers revealed long work days helping to sustain the hugely popular battle royale, It’s an electronic gameon course with fan expectations. Epic Games later closed their studios for two weeks in response to employee concerns.
Last year, Epic Games ended a COVID-era policy that allows workers to take time off every Friday, angering employees who say an extra day off is beneficial. Number of independent developers transitioned to the 4-day workweek including Young Horses, Crow Crow, Die Gute Fabrik and more.