News hardware PS5 – The controller of the PSVR 2 unveiled by means of a patent?
On February 23, Sony took the floor to announce a small surprise: the arrival of a virtual reality headset for the PlayStation 5. The latter, which should not be released before 2022, aims to improve the experience offered by the first PSVR by increasing, for example, the resolution, but also the field of vision, mobility, accessibility and integrated functionalities. Today, moreover, a patent has appeared on the web, and the latter would present a preview of the potential controller of the PSVR 2.
Indeed, as you can see by going directly to this lien, a new patent made by Sony has just appeared. The latter focuses in particular on what could become of the future controller of the PlayStation VR 2, the virtual reality headset of the PlayStation 5.
The future controller of the PSVR 2 of the PlayStation 5 would therefore include an adaptive trigger as well as haptic feedback, two technologies that are of course found on the DualSense, the official controller of the PlayStation 5. When we look at the diagram available opposite, we can also notice that the light ball of the PS Move has completely disappeared, thus giving way to a small LED panel that can emit light in a wide variety of colors. We can also note the presence of a force sensor which, like the Valve Index controller, makes it possible to improve certain actions in natural ways. All of this combined with the haptic feedback would allow players to feel the size as well as the texture of the virtual objects they are holding in their hands.
Less realistic, but above all less expensive, Sony has also worked on a completely different way of playing PSVR 2, in particular by using everyday objects.
It would be desirable that a user could use an inexpensive, simple and non-electronic device as a video game peripheral. The present disclosure is intended to solve or at least alleviate some of the problems identified above. Sony
Sony suggests that gamers take a banana as an example, but the idea would be that the technology works with any everyday object, at least, as long as the latter does not include light elements such as a pen, a cup or oranges. Then it will be the camera’s turn to do the work, scanning the in-house controller in great detail. The application would then be able to identify this object as a controller, place it in a 3D space and pause your game if the controller is no longer visible on the screen, like the PS Move on the first version of PlayStation VR. As another example, the patent also mentioned that it would be possible to use two oranges to create a steering wheel or any other accessory.
Of course, to be able to move forward or interact with the environment, sometimes movements are not enough, it is moreover for this reason that the Japanese manufacturer to think about while proposing for example a technology which would be able to virtually map the orders on your banana. This would be possible using a camera included directly in the PSVR 2.
Obviously, this new information should be taken with a grain of salt, since as you probably already know, thousands of projects are born in the form of patents, but few really come to life. So we just have to wait and see what the future of PlayStation VR has in store for us.
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By JeromeJoffard, Writing jeuxvideo.com