The offers are finally available. After a lot of sweat to see what the final number would be, the Nintendo PlayStation was finally sold. And the price is huge, although the buyer is probably not what you expect.
In case you missed it, the never released prototype console was sold to Heritage Auctions this month. With a winning bid of $ 300,000 ($ 360,000 with the buyer’s prize), the Nintendo PlayStation is now one of the most expensive gaming items ever sold – probably the more expensive, although there is no definitive list anywhere. For comparison, the only item of comparable value that comes to mind was a sealed copy of Super Mario Bros. which sold for $ 100,150 last year.
Former owner Terry Diebold has potentially lost a windfall: he reportedly declined an offer of $ 1.2 million for the console. According to Kotaku, Diebold’s main reason for refusing the offer was because taxes would wipe him out. And $ 360,000 is nothing to sneeze at. CNN reports that the buyer declared the purchase: “It’s the most expensive thing I’ve ever bought outside of a house. “
[[[[Read: The very rare Nintendo Play Station prototype will be auctioned]
As for who bought it, well, apparently the founder of Oculus Palmer Luckey has failed to get the console. Despite his complaint on Twitter for having the highest bid, it turns out that the $ 360k bid didn’t come from him.
According to Forbes, the new owner of the console is Greg McLemore, the founder of Pets.com. If you are of a certain age, you may remember it as the site with the sock dog mascot of the late 90s, which later became one of the biggest dot-com fireworks of the early 90s. It seems that McLemore has been collecting video game consoles for some time. He says he intends to turn his collection of 800 objects into a museum, saying “I’m trying not to have this car just buried in a closet somewhere. “To this end, it will begin by showing the console in various exhibits, starting with the Pacific Asia Museum of the University of Southern California. The console will be part of an exhibition next year on Asian influence in the gaming industry.
Hopefully it can set up a legitimate museum, as it would alleviate some of my instinctive Indiana Jones style “Belonging to a museum!” fears. This is a valuable piece of game history and would be terribly easy to manage. I can only hope that McLemore will treat him with the proper care – and also, if / when this museum gets underway, I humbly ask to be the first to enter.
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