Virtual reality fights autism


In the Autism Spectrum Disorder (ASD), between 600 and 1,200 risk genes are involved, of which an infinite number of varieties are known. According to data from the World Health Organization, one in every 160 children has Autism Spectrum Disorder (ASD), although other estimates say that it can affect one in 68 children of school age. ASD is a disorder that develops at a very early age and the first symptoms are detected between 24 and 30 months.

A team of researchers from the Polytechnic University of Valencia together with the Cenit Network have developed a virtual reality system that allows the early detection of this disorder.

T-ROOM, that's the name of the project, recreates everyday family situations in a virtual environment. A work with the little ones of half an hour where the infants are stimulated visually, auditorily and olfactively.

For the record of the information a bracelet is placed to measure their electrodermal activity and Eye Tracking glasses that allow to follow the look.

Virtual reality has been placed as one of the tools to fight against ASD. Several kilometers south of Valencia, specifically in Murcia, Answare Tech has developed an application to fight against this disorder.

In Madrid highlights the work of the U-tad university with the University Hospital La Paz, EGPsicología and the Spanish Association of Hepatic Transplantation. "Virtual reality can become a powerful tool to help people with different medical conditions," the university center said in a statement.

These projects include CicerOn: VR Speech Coach, designed to help adolescents with Asperger's Syndrome to improve their skills and abilities to speak in public and Virtual Transplant Reality to provide psychological support to children who have undergone a liver transplant, and finally Lancelot in collaboration with the Orange Foundation.

Lancelot combines Virtual Reality with the constant monitoring of patients with autism spectrum disorders to help them, gradually, in the treatment of phobias, from the stress caused by outside noise to claustrophobia or agoraphobia. Interaction with animals, such as dogs, has proven to be an excellent tool for children with autism to improve their communication with the outside, and Lancelot recreates this therapy in a virtual, controlled way, thanks to a combination of Virtual Reality and biometric monitoring.

Through a bracelet, the patient's level of stress is measured based on heart rate, skin conductivity and temperature. The AI ​​of Lancelot analyzes in real time all these data and uses them to create a virtual environment, totally safe for the patient. In this way the specialists have a versatile tool capable of adapting to the progress of the patient.

(tagsToTranslate) reality (t) virtual (t) combat (t) autism


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