Elder Scrolls VI: New Engine & Classic RPG Style Confirmed by Bethesda

by Chief Editor

The Elder Scrolls 6: A Return to Roots with Creation Engine 3

Bethesda’s announcement of The Elder Scrolls VI in 2018 feels distant, given the limited information released since. However, recent statements from Todd Howard, Bethesda Game Studios’ executive producer and game director, offer a glimpse into the game’s development and direction.

Creation Engine 3: Powering the Next Generation

Howard has confirmed that The Elder Scrolls VI will be built on Creation Engine 3, an evolution of the engine that powered Starfield (Creation Engine 2). This represents a significant upgrade from Bethesda’s previous tools, dating back to 2002’s Morrowind. While some fans had hoped for a switch to Unreal Engine 5, Bethesda is doubling down on its proprietary technology.

The studio has spent the last several years refining Creation Engine 2 into Creation Engine 3, aiming to deliver a more immersive and innovative experience. The specifics of the improvements remain undisclosed, but Howard suggests the engine will be instrumental in achieving the game’s design goals.

A “Classic” Bethesda RPG Experience

The Elder Scrolls VI is being positioned as a return to the “classic” Bethesda style of RPGs. This signals a departure from the more experimental approaches taken with Fallout 76 and Starfield. Howard emphasized a desire to recapture the feeling of exploration and world interaction found in earlier titles like Skyrim, Fallout 3, and Oblivion.

According to Howard, Bethesda aims to deliver a game that feels familiar to fans while still offering a fresh and engaging experience. The team is focused on creating a world that players will want to explore and immerse themselves in.

The Team Behind the Magic

A reassuring note for long-time fans: the majority of the team that created Skyrim remains at Bethesda. This core group of developers is being supplemented by new talent bringing experience from other studios. This blend of veteran expertise and fresh perspectives is expected to contribute to the game’s quality and innovation.

Howard admitted he would have preferred to announce the game later in development, but acknowledges the long wait fans have already endured.

What Does This Mean for the Future of Bethesda RPGs?

Bethesda’s commitment to the Creation Engine suggests a long-term investment in its in-house technology. While the engine has faced criticism in the past, the move to Creation Engine 3 indicates a determination to address those concerns and deliver a more polished and performant experience.

The focus on a “classic” RPG style suggests a response to feedback on Starfield and Fallout 76. By returning to its roots, Bethesda hopes to regain the trust of its core fanbase and deliver a game that lives up to the legacy of The Elder Scrolls series.

Did you know?

The Elder Scrolls VI was originally announced in 2018, meaning development has been underway for over six years.

FAQ

  • What engine is The Elder Scrolls VI being built on?
  • The Elder Scrolls VI is being built on Creation Engine 3.

  • Will The Elder Scrolls VI be similar to Starfield?
  • No, Bethesda is aiming for a more “classic” RPG experience, different from the approach taken with Starfield.

  • Is the original Skyrim team still involved?
  • Yes, the majority of the team that worked on Skyrim is still at Bethesda.

Pro Tip: Keep an eye on official Bethesda announcements for the most accurate and up-to-date information on The Elder Scrolls VI.

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