Steam Client Update Introduces Great on Machine Feature

Valve rolled out a stable Steam client update on July 21 introducing a dedicated “Great on Machine” library section for Steam Machine users, alongside expanded Steam Input controller configurations, Remote Play improvements, and bug fixes, according to the official release notes.

Steam Machine Verification and Library Updates

The July 21 Steam client update brings specific interface changes tailored for the hardware. According to the release notes, the software now displays “Steam Machine Verified” information directly on game capsules located on the home page and inside the game details screen. Furthermore, Valve added a new “Great on Machine” section to the user library. This section helps players find titles recommended for the living room console, addressing a segment that features less game overlapping in verified libraries compared to the Steam Deck, as noted in the platform documentation.

Controller Calibration and Steam Input Additions

The update delivers major adjustments for the Steam Controller and adds support for third-party hardware. According to Valve, the gyro calibration threshold for the Steam Controller is now set to 50 percent of its previous value, reducing the likelihood of accidental triggers while holding the device. Users can access this new threshold under Steam > Settings > Controller > Details > Calibration and Advanced (Open) > Gyro Calibration. Players can also disable hardware calibration entirely and rely on standard software tools by toggling the “Enable Software Calibration for Steam Controller” switch. Additional updates fixed gyro stuttering caused by ignored IMU timestamps, isolated trackpad-sample issues that affected trackball momentum, and resolved unintended device activations during shutdown.

Did you know?

The July 21 update also introduces support for the wired and wireless versions of the PDP Afterglow Wave controller for Nintendo Switch, alongside support for Turtle Beach controllers for Nintendo Switch 2, according to the client update logs.

Remote Play and Desktop Client Enhancements

Streaming performance received several targeted fixes in this stable channel release. According to the update notes, Remote Play now includes 59.94 FPS as an available framerate limit and reduces frame drops when the framerate limit is set to automatic. The update also resolves issues where offline devices incorrectly appeared as available for streaming, fixes video decoder overloads triggered by unlimited bandwidth, and corrects mouse coordinate alignment during input-only streaming sessions. In desktop mode, the client fixes UI scaling errors in Big Picture mode and restores the complete set of options in the “Maximum game resolution” dropdown menu under the “More options” submenu.

Frequently Asked Questions

Where can I find the new “Great on Machine” section?

According to Valve, the “Great on Machine” section is located directly inside your game library after updating to the latest stable Steam client.

How do I adjust the Steam Controller gyro calibration?

You can locate the setting by navigating to Steam > Settings > Controller > Details > Calibration and Advanced (Open) > Gyro Calibration, where the threshold is now defaulted to 50 percent of its previous value.

What framerate additions were made to Remote Play?

Valve added 59.94 FPS as an available framerate limit to improve streaming stability.


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