Clair Obscur: $50 Price Point Key to Success | Gaming News

by Chief Editor

The $50 Revolution: Is Cheaper the New Premium in Gaming?

2025 saw Clair Obscur: Expedition 33 not only dominate award shows with a staggering 436 game of the year accolades, but also spark a conversation about game pricing. The RPG’s success, coupled with other critically acclaimed titles opting for lower price points, suggests a potential shift in the industry. Is the era of the $70 blockbuster nearing its end?

Why Clair Obscur Succeeded by Undercutting Expectations

Alexis Garavaryan, CEO of Kepler Interactive, the publisher of Clair Obscur, believes the $50 price tag was a key factor in the game’s widespread appeal. Speaking to the BBC, Garavaryan explained the strategy was deliberate: “We endeavor to think, ‘What do we think the price should be?’ And then we price it lower.” This approach, he argues, demonstrates respect for players’ money and time, fostering a sense of value.

The logic is simple. Lowering the barrier to entry opens the game up to a wider audience. Instead of aiming for 600,000 copies at $70, the question becomes whether selling 1.5 million copies at $50 is a more profitable – and impactful – strategy.

Beyond Price: The Value Proposition

However, price isn’t the only factor. Garavaryan emphasizes the importance of delivering an “exceptional” and “novel” experience. In a market saturated with high-quality games released weekly, simply having cutting-edge graphics or a lengthy playtime isn’t enough. Players are increasingly seeking unique and memorable experiences.

Kepler Interactive, founded in 2021, is built on a partnership with seven independent game developers, including Sandfall Interactive (Clair Obscur), Awaceb (Tchia), and Sloclap (Sifu). This structure allows for creative freedom and a focus on quality over sheer scale.

The Indie Advantage and Publisher Roles

The success of Clair Obscur also highlights the growing influence of indie developers and publishers like Kepler Interactive. These companies are often more willing to experiment with pricing models and prioritize player experience over maximizing profits. Kepler Interactive, formed from an alliance of independent studios, allows each studio to maintain its independence while sharing resources and financial gains.

This model contrasts with traditional “AAA” game development, where massive budgets and lengthy development cycles often necessitate higher price tags. Nintendo’s recent pricing of major Switch titles at £74.99 demonstrates a continued reliance on the premium pricing model.

What Does This Mean for the Future?

The trend towards more affordable, high-quality games suggests a potential recalibration of value in the gaming industry. While $70 or $80 games will likely continue to exist, the success of titles like Clair Obscur demonstrates that there’s a significant appetite for games that offer exceptional experiences at more accessible price points.

Frequently Asked Questions

  • Is the $70 price point for AAA games going away? Not entirely, but the success of lower-priced games suggests it’s no longer the only viable option.
  • What is Kepler Interactive? A video game publisher formed in 2021 through a partnership of seven indie game developers.
  • What made Clair Obscur so successful? A combination of critical acclaim, a unique gameplay experience, and a more accessible $50 price point.

Pro Tip: Keep an eye on indie game developers and publishers. They are often at the forefront of innovation in both gameplay and pricing models.

What are your thoughts on game pricing? Share your opinions in the comments below!

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