PS6: Sony’s 100MB Game Size Patent – Cloud Streaming & Storage Revolution?

by Chief Editor

The Future of Gaming: Could PS6 Games Be as Small as 100MB?

Remember the days of swapping PlayStation 2 or Xbox game discs? Those experiences are vastly different from gaming on a PlayStation 5 or Xbox Series X|S. Times change, and video games evolve with them – in size, if nothing else. But what if a new Sony patent for the PS6 aims to drastically reduce game sizes to a mere 100MB?

The Problem with Bloated Game Sizes

PlayStation 5 game sizes, while generally smaller than their Xbox Series X|S counterparts thanks to technology like Oodle Kraken (a tool from RAD Game Tools), can still be substantial. This impacts storage space and download times. The need for larger and larger storage solutions is a constant concern for gamers.

Sony’s Patent: Streaming and Smart Storage

A recently filed Sony patent proposes a solution: significantly reduce the initial download size of AAA games. The core idea is to store only the essential game data locally – enough to start playing – and stream the rest from the cloud.

This system would analyze the game and dynamically deliver the necessary data on demand. Memory management would also be automated, with unnecessary data automatically deleted, streamlining the installation and gameplay experience.

How It Works: A Hybrid Approach

The patent details a hybrid approach. The base game, a small footprint of around 100MB, resides on the console. The bulk of the game’s assets are then streamed as needed. This leverages the increasing speed and reliability of internet connections.

Some users see this as a major advantage, potentially saving significant storage space on the console and providing near-instant access to games without massive downloads.

The Potential Impact on PS6 and Beyond

While the patent is promising, it’s important to remember that patents don’t always translate into finished products. Many are shelved or abandoned. Though, if implemented, this technology could revolutionize how we download and play games.

Rumors suggest the PlayStation 6 may feature over 30GB of memory. Whether this is related to the new patent remains to be seen.

Beyond Size: The Benefits of Streaming

Reducing game size isn’t the only potential benefit. Streaming could also enable:

  • Faster loading times: By streaming assets on demand, the console could reduce wait times.
  • Dynamic game updates: Updates could be applied seamlessly in the background without requiring large downloads.
  • Access to larger, more complex games: The limitations of storage space would be less of a barrier to creating expansive game worlds.

Xbox Magnus and the Console Landscape

The next generation of consoles, including the rumored Xbox “Magnus,” are expected to launch in 2027. Reports suggest the Xbox Magnus will prioritize raw power, potentially exceeding the PS6 in performance. However, Sony’s focus on efficiency and a streamlined user experience, potentially through technologies like this patent, could be a key differentiator.

The Xbox Magnus is anticipated to feature a dual-chiplet AMD architecture, 26 teraflops of GPU performance, and 48GB of GDDR7 RAM, with a price point between $800 and $1,000.

FAQ

Q: Will all PS6 games be 100MB?
A: The patent describes a system that *could* reduce the base game size to 100MB, but it doesn’t guarantee all games will be that small. The majority of the game data would be streamed.

Q: Will this require a constant internet connection?
A: Likely, yes. The system relies on streaming game assets, so a stable internet connection would be essential for optimal gameplay.

Q: Is this patent a confirmed feature of the PS6?
A: No. Patents are not guarantees. Sony may choose not to implement this technology in the final product.

Q: What is Oodle Kraken?
A: Oodle Kraken is a compression technology from RAD Game Tools that helps reduce the size of game assets on PlayStation 5.

Q: When are the PS6 and next-gen Xbox expected to launch?
A: Both consoles are currently anticipated to launch in 2027.

Did you grasp? The next-generation console race is shaping up to be different than previous generations, with Microsoft exploring a multiplatform approach and Sony focusing on a more traditional console experience.

Explore more about the future of gaming and stay updated on the latest console news. Share your thoughts in the comments below – are you excited about the possibility of smaller game sizes and cloud streaming?

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