Resident Evil: Requiem Review – Capcom Delivers Again

by Chief Editor

Resident Evil’s Enduring Reign: How Capcom Continues to Redefine Survival Horror

For years, industry observers have anticipated a potential shift in the trajectory of the Resident Evil series. Given Capcom’s history of fluctuating performance, many expected the series’ winning streak, which began with the 2017 “reboot,” to eventually falter. Yet, the release of Resident Evil Requiem demonstrates that this turning point hasn’t arrived – and may never come.

Back to Roots: A Blend of Classic and Modern Horror

Resident Evil Requiem marks a return to the series’ core principles, both in terms of narrative and gameplay. This isn’t a radical departure, but a refinement of what makes Resident Evil so compelling. The game skillfully balances the tension of traditional “survival horror” with more action-oriented sequences.

This balance is achieved through the innovative use of two playable characters: Grace Ashcroft and Leon S. Kennedy. Grace’s sections emphasize a more deliberate, cautious approach, reminiscent of Resident Evil 7: Biohazard and Resident Evil Village, focusing on evasion and resource management. Leon’s gameplay, conversely, leans into the action-packed style seen in titles like Resident Evil 4, allowing players to confront enemies directly. The ability to switch between these perspectives in real-time adds a dynamic layer to the gameplay experience.

A Legacy of Innovation: The RE Engine and Beyond

Central to Resident Evil Requiem’s success is the RE Engine, Capcom’s proprietary game engine. This technology allows for incredibly detailed visuals, bringing characters to life with realistic skin textures, expressive eyes, and flowing hair. The translucency of light further enhances the immersive experience. The engine’s capabilities were showcased at Gamescom 2025, where Requiem received four awards, including “Most Epic.”

Beyond the visuals, Requiem caters to a broad audience with multiple difficulty settings, making it accessible to both newcomers and veteran players. This inclusivity is a key factor in the series’ continued growth.

Sales Success and the 30th Anniversary

The commercial success of Resident Evil Requiem is undeniable. As of March 4, 2026, the game has surpassed 5 million units sold worldwide, released on February 27, 2026. This milestone coincides with the 30th anniversary of the Resident Evil franchise, solidifying its position as a cornerstone of the survival horror genre.

Expanding the Universe: Platforms and Partnerships

Resident Evil Requiem is available on a wide range of platforms, including Windows, PlayStation 5, Xbox Series X/S, and Nintendo Switch 2. Capcom has also expanded the Resident Evil universe through strategic partnerships. Pre-ordering the game on the Epic Games Store grants players access to a Grace Ashcroft skin in Fortnite. An original Resident Evil Requiem themed Nintendo Switch 2 Pro Controller is also available, alongside an Amiibo figure of Grace Ashcroft planned for release in Summer 2026. The “Resident Evil Generation Pack” for Nintendo Switch 2 bundles Requiem with Resident Evil 7 biohazard Gold Edition and Resident Evil Village Gold Edition.

The Future of Survival Horror: Trends and Predictions

Blending Perspectives: First-Person and Third-Person Gameplay

The dual-protagonist approach in Requiem, offering both first-person and third-person perspectives, could become a more common trend in survival horror. This allows developers to tailor the gameplay experience to different scenarios and character strengths, enhancing immersion and strategic depth.

Cross-Media Integration: Games, Film, and Beyond

The partnership with Fortnite demonstrates the growing trend of cross-media integration in gaming. Expect to see more collaborations between game franchises and other entertainment properties, expanding reach and engaging modern audiences. This could include live-action adaptations, animated series, and even themed merchandise.

Accessibility and Inclusivity: Catering to a Wider Audience

The inclusion of multiple difficulty settings in Requiem highlights the importance of accessibility in modern game design. Developers are increasingly recognizing the need to cater to a diverse range of players, from hardcore enthusiasts to newcomers. This trend will likely continue, with more games offering customizable difficulty options and assistive features.

The Power of Proprietary Engines: RE Engine and its Competitors

Capcom’s success with the RE Engine underscores the benefits of investing in proprietary game engines. These engines allow developers to optimize performance, create stunning visuals, and push the boundaries of what’s possible. Other major game developers are also investing in their own engines, signaling a potential shift away from reliance on third-party solutions.

FAQ

Q: What platforms is Resident Evil Requiem available on?
A: Windows, PlayStation 5, Xbox Series X/S, and Nintendo Switch 2.

Q: Who are the playable characters in Resident Evil Requiem?
A: Grace Ashcroft and Leon S. Kennedy.

Q: When was Resident Evil Requiem released?
A: February 27, 2026.

Q: How many units of Resident Evil Requiem have been sold?
A: Over 5 million units as of March 4, 2026.

Did you know? Resident Evil Requiem received four awards at Gamescom 2025, including “Most Epic.”

Pro Tip: Experiment with both first-person and third-person perspectives to identify the playstyle that best suits your preferences.

What are your thoughts on the future of the Resident Evil series? Share your predictions in the comments below!

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