Grand Theft Auto 6 is set to launch on November 19 for PlayStation 5 and Xbox Series X/S, following a development process that relied on extensive field research across Florida.
Research Trips Across Florida Shape Vice City
Rockstar Games development director Aaron Garbut detailed the studio’s creative process in an interview with Love Magazine, focusing on the romance between protagonists Jason and Lucia. A small team traveled from Miami through surrounding areas and the Florida Keys down to Key West, driving for days to absorb local atmospheres.
Equipped with cameras and phones, the production crew documented regional geography and urban environments. During one excursion, producers flew in a helicopter low over the mangrove swamps of the Everglades, eventually hovering above a stadium where a Beyoncé concert was underway. Garbut recalled that the stunt reportedly drew local news coverage that day.
Developers consulted local residents and gang members to build credible settings
The development team engaged directly with residents, local law enforcement, and gang members to build a credible setting. Garbut noted that while guides were exceptionally friendly, the underlying stories and locations could be frightening.
“Miami really lives off these extremes—fantastic people, incredible wealth, extreme poverty, excess, madness, the hustle of survival, and the ostentation of it all,” Garbut stated.
Meanwhile, Rockstar has initiated the marketing campaign for Grand Theft Auto 6. Miami has adopted Vice City aesthetics, and the Miami Heat basketball team announced plans to wear jerseys inspired by the game during an upcoming match.
Frequently Asked Questions About the Release
When is Grand Theft Auto 6 scheduled for release?
The game launches on November 19 for PlayStation 5 and Xbox Series X/S.
What locations inspired the game’s setting?
Development teams traveled from Miami through the Florida Keys to Key West, documenting local geography, urban environments, and the Everglades.
Who provided details on the creative process?
Aaron Garbut, development director at Rockstar Games, discussed the research expeditions in an interview with Love Magazine.
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