The pandemic caused by COVID-19 has also reached Fallout 76, although not in the form of viruses precisely: some players of the MMO of Bethesda have started an altruistic initiative consisting of distribute medicines in-game completely free or at a reduced price compared to the stores of Fallout 76.
“Our group offers medical resources, either free or at an extreme discount compared to the prices of the economy in-game“
This solidarity action is led by the player VivaciousPassion, who founded a non-profit group within the game called Responders Retaliation (somewhat like guerilla volunteers) who is in charge of bring medicine to other players who need it, either because they have little money, or because they are rookies Engaged in a mission where they are running out of resources.
The founder of this initiative, VivaciousPassion, explains that the inspiration to create this virtual solidarity action arises directly from the work of health professionals who are fighting against the coronavirus putting their health at risk: “These doctors have been doing a terrific job controlling the crisis and we have admiration for them. Our group offers medical resources, either free, or at an extreme discount compared to the economy price. in-game“.
The big (free) Wastelanders update will be released on April 14th, 2020 for PC, PlayStation 4 and Xbox One. At the same time, the Steam version ofFallout 76start on PC. PC version users on Bethesda.net also have access to the Steam version, provided they link both accounts (Details). Wastelanders is included in both the Deluxe and Standard Editions of the game. In addition to completely non-player human characters, Wastelanders has a new main questline, more locations, opponents, weapons, a call system and many improvements.
Atoms and Fallout 1st membership are not transferable between Bethesda.net and Steam. Crossplay between Steam and Bethesda.net is possible. Game progress is also shared. The developers continue:“If you haven’t bought Fallout 76 on Bethesda.net yet, we’ll still have a surprise for you if you join us on Steam: If you’re between April 14th and 28th, Fallout 76 (either the Standard or the Deluxe Edition of Fallout 76: Wastelanders) on Steam, you will receive the Fallout Classic Collection, a package with Fallout 1, Fallout 2 and Fallout Tactics for free! If you own the game on Bethesda.net and activate the free Steam copy, you will receive the Fallout Classic Collection within two weeks of publication. “
In addition, two faction packs will be released along with the Wastelanders update that include exclusive cosmetic and C.A.M.P. items. The Raider content pack and the Settler content pack will each cost $ 19.99. The price of the double package is $ 29.99.
Fallout 76 (PC) screenshot
Fallout 76 (PC) screenshot
Otherwise, Bethesda will also offer the Fallout 76: Wastelanders Edition ($ 39.99), which includes the main game including the Wastelanders expansion. The Fallout 76: Wastelanders Deluxe Edition ($ 59.99) includes the main game with Wastelanders expansion and the Raider & Settlers content pack. The Deluxe Edition is only available digitally. Euro prices were not mentioned.
Most recent video: Wasterlanders Bethesda Game Days 2020 – Gameplay Preview
Today, said Entertainment Software Association will cancel the E3 fair this year among the growing concerns about the spread of COVID-19, also known as coronavirus. Since the announcement, major game publishers have said they still want to share news about upcoming games, but in a different format.
Despite Sony having completely retired from the show since last year, E3 remains one of the biggest gaming events of the year, a valuable place for game makers to meet and showcase their creations to the world. Lot of publishing houses like Microsoft and Electronic Arts had left the runway to host their fan-centric satellite events, but the main event of E3 was still the glue that kept it all together. Some companies have already announced plans for digital events later this year, but in-person fan events like EA Play can’t be replicated so easily online.
Here’s what video game publishers say about cancellation.
“E3 has always been an important moment for the Xbox Team. Given this decision, this year we will be celebrating the next generation of games with the Xbox community and everyone who loves to play through an Xbox digital event. Details on times and more in the coming weeks. “
“Nintendo supports ESA’s decision to cancel this year’s E3 to help protect the health and safety of everyone in our industry: our fans, our employees, our exhibitors and our long-standing E3 partners. We would like to express our concern and support to all those affected by the COVID-19 epidemic during this difficult period. “
“We will continue to be flexible and redirect our efforts to other ways to keep our fans up to date on our activities and products. Due to the COVID-19 epidemic, large industry events may be unsustainable for the foreseeable future. But we are considering various ways to interact with our fans and we will have more to share as the year continues. “
“The health and well-being of our teams, players and partners is our top priority, so while we are disappointed, we fully support ESA’s decision to cancel E3 2020. E3 is and will continue to be a time when we will gather as a community and share our love of games. We are exploring other options for a digital experience that will allow us to share all the exciting news that we have planned. “
“We have continued to follow coronavirus developments around the world closely. Clearly the situation is evolving day by day and we have examined how our plans for EA PLAY 2020 will change. We will share more soon.”
“E3 week has always been an important part of what we do and we are genuinely shocked by the cancellation of the event itself. A lot to juggle, but at the moment we are planning to organize a press / direct conference on Devolver Direct and possibly more. “
Warner Bros., Take-Two, Square Enix and Bethesda did not immediately respond to requests for comment. Activision Blizzard declined to comment.
Since officially launched last month, game publishers have flocked to Nvidia’s GeForce Now streaming platform. Epic Games CEO Tim Sweeney, meanwhile, has defended the service, claiming that it is the most developer-friendly option out there right now.
“Epic wholeheartedly supports NVIDIA’s GeForce NOW service with Fortnite and the Epic Games Store titles they choose to participate (including exclusives) and will improve integration over time,” Sweeney he wrote in a tweet last Friday. He praised the fact that Nvidia does not take a sales cut from games that support GeForce Now and said companies should support it if they want to move “the gaming industry to a healthier state”.
Nvidia’s GeForce Now platform is one of the most innovative video game streaming services available at the moment. Unlike Google Stadia or PlayStation Now, the GeForce Now subscription doesn’t give you access to a library of games that you can then stream. Instead, stream the games you already own by integrating them with your Steam or Epic Game Store accounts. When you pay for GeForce, you are paying for the hardware needed to play and stream it to your laptop or smartphone. The end result, at least at the time of launch, was the ability to play many of the games you owned, but they worked, while you were away from a gaming PC.
It appears to be a completely harmless value proposition, but that hasn’t stopped many major publishers from getting support for GeForce Now from their games. Some companies, such as Square Enix and Capcom, have made this decision before the service came out of beta last month. Others, like Activision Blizzard, have done so just a week after the official launch of the service.
GeForce Now doesn’t have a dedicated list of all the games that support it, so it’s hard to know just how many publishers have skipped the ship. Bethesda retired all of its games last month, but left one exception: Wolfenstein: Youngbloods. 2K Games, meanwhile, is the latest publisher to demolish its entire catalog, including great games like Civilization VI, Borderlands 3, is Red Dead Redemption 2.
Game publishers didn’t mention why they decided not to support the service. Whenever games are taken out of GeForce Now, it is Nvidia who announces that they are leaving on his forums. The company did not respond to multiple requests for comment on the exodus, and many of the first to adopt were left to invoke on the company forumsand Reddit for the return of support for games like BioShock is Fallout 4.
“Developers should check out where their games exist.” – Raphael van Lierop, director of The Long Dark
It is not yet clear why so many publishers have turned down GeForce Now. One possibility is that this is a power move in negotiations with Nvidia over whether publishers need to get a reduced subscriber rate. Another could be that some of these companies are working on their own streaming services. At E3 last year, Bethesda announced that she was working on “Orion” a project to make streaming games of higher quality and lower latency easier.
What adds to the confusion about GeForce Now’s future is just how many games the service still supports. Warner Bros. Interactive Entertainment Arkham trilogy and both Middle-earth: Shadow of Mordor games can be streamed, as well as many of Sega’s games. CD Projekt Red’s The Witcher II is III are still supported. And then there’s Ubisoft, by far the biggest publisher who still works with the service.
“Ubisoft fully supports NVIDIA’s GeForce Now with full access to our PC games from the Ubisoft Store or any supported game store,” said Chris Early, SVP of the company for Partnerships and Revenue Kotaku in an email. “We believe it is a cutting-edge service that offers current and new PC players a high-end experience with a wider choice of how and where to play their favorite games.”
But the way GeForce Now was launched seems to have caught many developers by surprise. Last week, director of The Long DarkRaphael van Lierop, written on Twitter that Nvidia never asked permission to broadcast the game to her service. “Please take your complaints with them, not with us. Developers should check out where their games exist. “
Vice Games reported that some other independent studies like the producers of Into the Breach, Subset games e HeavenlyMatt Makes Games had no idea that their games were on GeForce Now. While they weren’t asking Nvidia to remove the games, they were also in the darkness of the entire service. Even now some popular indie games like Kill the spire are supported while others like it Night In The Woods I’m not.
What seems clear is that although GeForce Now has a completely different approach to streaming video games than Google Stadia, it has had an equally cursed launch. Sweeney’s vote of confidence may help strengthen short-term service, but until Nvidia becomes more transparent about which games her service will support and how long, signing up to become a GeForce Now founder is a risky gamble.
NVIDIA’s GeForce NOW game streaming service has come under pressure lately. Big names like them Activision Blizzard and Bethesda have separated from the streaming service and now added to that list is another game editor, 2K games.
Similar to a story we heard at the beginning of last week, Activision Blizzard mentions that they never gave NVIDIA permission to broadcast their games on the platform, particularly after a beta period expired. So that seems to be a contractual disagreement, perhaps it will be resolved between the parties since in the end it is only currency. Nvidia noted on their blog that they are talking to 2K Games in an attempt to bring the games back to the servers.
In other news, NVIDIA is adding some titles, Tim Sweeney on Twitter notes that they will support the platform
GeForce NOW is a game streaming service, with a free account on this service you can play one hour a day for free, and for RTX options or longer play time, you need to subscribe and pay a monthly fee. GeForce NOW is only for streaming games that you already own from a powerful cloud computer and therefore in effect a time of “server rental” for streaming your own games and connecting through let’s say Steam.
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GeForce Now’s streaming catalog has shrunk further since launch. Following the example of Activision Blizzard, it now appears that Bethesda Softworks has abandoned Nvidia’s cloud streaming service. All but one of the publisher’s games on the service – from Doom to Dishonored – were picked up by GeForce yesterday yesterday, leaving only Wolfenstein: Youngblood standing and streaming.
Nvidia announced the removals in a late night update post. A total of 18 games were drawn. This includes all three Dishonored games; Fallouts 3, New Vegas and 76; both Skyrim and the Special Edition, and every “modern” Wolfenstein saves Youngblood. It’s not exactly clear why Youngblood is the one left standing (especially since it’s uh, not exceptional).
Neither Bethesda nor Nvidia explained the removal at the time of writing. If I had to guess, it’s probably a situation similar to what happened with Activision Blizzard, which led their games to a “misunderstanding” around the beta period of GeForce Now. As far as I understood, ActiBlizzion had particular agreements in mind for when GeForce Now became a paid service – agreements that apparently never materialized.
Nor are the only two publishers to withdraw. Despite taking part in the beta, Capcom, Konami, Rockstar and Square Enix also refused to list their catalog in the full version of Geforce Now.
It may be that the commercial end of GeForce Now is as confusing as the end of the consumer. Instead of selling stores from the platform, Now allows you to play your games by logging into a remote machine. But a game must be approved for streaming before use. In his rundown of the latest batch of cloud streaming services, Katherine found it “much more complicated than it should be.”
Although optimistic, Nvidia is not blind to these removals. From the sounds of a blog post published around the same time as Bethesda’s retirement, they seem optimistic that publishers will go back. It’s all about proving that the system works.
“As we approach a paid service, some publishers may choose to remove the games before the end of the trial period. In the end, they maintain control over their content and decide whether the game purchased includes streaming to GeForce Now. In the meantime , others will bring back the games as they continue to realize the value of GeForce Now. “
The post states that Nvidia currently has 1500 games in the pipeline for GeForce Now. They are also almost certainly betting on Cyberpunk 2020 which attracts people, hitting the streaming service “when it is available” with all the bells and whistles RTX in tow.
In an attempt to appease tired customers, an Nvidia staff went to the forum to explain that yes – Nvidia is as disappointed as its customers, but emphasized patience.
“The reality of the situation is that this is a new game area: cloud streaming. There are technical and business barriers that need to be eliminated when we are introducing a game to the service. We are working on removing those obstacles in the background, but you won’t see every part of that process. Please be patient. “
But it is undoubtedly an approximate aspect: to offer a series of successes during the beta, only to have taken them away for the real release. Oh good. Anyone for some cooperative Nazi murder? No?