GTA 6 may struggle to hit 60 frames per second (FPS) on PS5 and PS5 Pro consoles, according to an analysis by Digital Foundry. While Rockstar Games confirmed the title offers the “best experience” on PS5, the technical demands of its open world likely limit performance to 30 FPS or a potential 40 FPS mode on high-end hardware.
Why is GTA 6 unlikely to hit 60 FPS on PS5?
The primary bottleneck is the CPU, not the graphics. Digital Foundry reports that the sheer scale of the game’s simulation—including dense NPC crowds, traffic systems, and environmental physics—requires massive computational power. These demands intensify when players move quickly across the map via cars, boats, or planes.

Digital Foundry points to recent titles with complex simulations, such as Baldur’s Gate 3 and Dragon’s Dogma 2, as evidence. In those games, high-density areas already strain modern hardware. Because GTA 6 operates on an even larger scale, maintaining a stable 60 FPS becomes significantly more difficult.
Will the PS5 Pro solve the performance gap?
The PS5 Pro is unlikely to guarantee 60 FPS for GTA 6 because its upgrades focus on the GPU. According to the report, while the Pro offers a more powerful GPU, improved ray tracing, and PSSR upscaling, its CPU is only slightly faster than the standard PS5.
Since the CPU is the limiting factor for the game’s simulation and world logic, the GPU improvements won’t automatically unlock higher frame rates. Digital Foundry suggests a 40 FPS mode is a more realistic expectation for PS5 Pro users.
Performance Comparison: Standard vs. Pro
| Feature | PS5 Standard | PS5 Pro |
|---|---|---|
| CPU Speed | Baseline | Slightly Faster |
| GPU/Graphics | Standard | Enhanced (PSSR/Ray Tracing) |
| Expected FPS | 30 FPS | 30-40 FPS (Estimated) |
What about the rumored “Performance Mode”?
A leak from last month claimed GTA 6 would feature a “Quality” mode and a “Performance” mode, with the latter aiming for 60 FPS by reducing visual quality. Digital Foundry disputes this likelihood based on current trailers and screenshots.
The analysis notes that many modern games offer multiple graphic presets, but “Performance Mode” doesn’t always mean 60 FPS. In the case of GTA 6, these presets may simply offer different visual tiers while remaining locked at 30 FPS.
Frequently Asked Questions
Will GTA 6 run at 60 FPS on PS5?
Unlikely. Digital Foundry suggests CPU limitations from the game’s complex world simulation will make 60 FPS difficult to achieve.
Does the PS5 Pro help with frame rates?
While it has a better GPU, the CPU improvement is minimal. It may allow for a 40 FPS mode, but 60 FPS remains improbable.
Has Rockstar ever released a 60 FPS game at launch?
No. GTA 4, GTA 5, and Red Dead Redemption 2 all launched with a 30 FPS target on consoles.
What do you think? Would you prefer a visually stunning 30 FPS experience or lower graphics for a smoother frame rate? Let us know in the comments below or subscribe to our newsletter for more technical breakdowns of upcoming releases.
