Modiphius Entertainment has announced XCOM: The Miniatures Game, a wargaming adaptation of the XCOM: Enemy Unknown video game. According to the publisher, the title utilizes the Five Parsecs From Home rule system, supporting solo, cooperative, and player-versus-player modes. The game is scheduled for release between late 2024 and early 2025, with pre-orders beginning in July.
How does the XCOM wargame adapt the video game mechanics?
The transition from a digital strategy game to a tabletop wargame relies on a 180-page rulebook, as reported by Zestolu. Players manage an XCOM strike team, tasking them with mission generation, combat resolution, and base development. This structure mirrors the resource management and research loops found in the 2012 Firaxis reboot. Unlike traditional board games, this system emphasizes tactical wargaming, allowing for the customization of squads and the gradual technological advancement of a base as players progress through campaigns.
The Five Parsecs From Home engine, which powers this new XCOM title, is widely recognized in the hobbyist community for its robust solo-play capabilities, making it a natural fit for XCOM’s “humanity versus the world” narrative.
What is the distribution plan for the miniatures?
Modiphius Entertainment intends to roll out the game in waves, starting with a core set of resin miniatures. According to the announcement, the first wave includes the six-member XCOM squad alongside iconic alien adversaries such as Sectoids, Thin Men, Floaters, and Chryssalids. Future expansions are planned to introduce units like Mutons, Mechtoids, and Sectopods. Customers who pre-order the physical rulebook will receive a PDF version immediately to facilitate early play.

How does this release compare to previous XCOM tabletop projects?
The shift toward a miniatures-heavy wargame represents a distinct evolution in how the XCOM brand is licensed. While previous adaptations, such as the XCOM: The Board Game, focused on high-pressure, real-time coordination, this new project by Modiphius leans into the “wargaming” label. This aligns with the publisher’s current strategy of adapting major video game intellectual properties—including Fallout, Mass Effect, and The Elder Scrolls—into tabletop formats that prioritize detailed combat and world-building over the time-sensitive mechanics seen in earlier, more casual board game iterations.
If you are new to the Five Parsecs From Home system, focus on mastering the “base building” phase first. Efficient research and resource allocation are just as important to your survival as the tactical combat on the field.
Frequently Asked Questions
Can I play XCOM: The Miniatures Game alone?
Yes. According to Modiphius Entertainment, the game is designed primarily for solo and cooperative play, though it includes an optional PvP mode where one player controls the alien forces.
When can I pre-order the game?
Pre-orders for the title are scheduled to open in July, with the official launch window set for the transition between autumn and winter.
What materials are included in the initial launch?
The release will feature the 180-page rulebook, resin miniatures, acrylic tokens, playmats, and custom dice.
Are you planning to field a team of XCOM veterans for the tabletop, or will you take on the role of the alien invaders? Share your thoughts in the comments below or subscribe to our newsletter for the latest updates on tabletop wargaming releases.
