Escape Simulator 2 is bringing its puzzle-solving rooms to virtual reality through a newly launched open beta, according to a Steam blog update from developer Pine Studio. The preview test build is available now, and the studio is actively seeking community feedback to refine the experience prior to a full commercial release.
What Players Can Expect in the VR Open Beta
According to Pine Studio, most core features are working in the test build, and all official rooms should be fully playable. However, the developer notes that users should expect some features to remain incomplete or broken due to the beta status. Visible player hands, character models, and community-made escape rooms are not currently active in the preview.
Pro Tip: Players interested in trying the early build can access it directly through the “open_beta” branch on Steam.
Expanding Physics-Based Puzzles Into Virtual Reality
The sequel builds on the foundation of the original Escape Simulator, which established itself as a popular co-op escape room title on PC. Escape Simulator 2 delivers expanded environments, more detailed puzzle interactions, upgraded visuals, and enhanced multiplayer support, according to Pine Studio. Because the series relies heavily on physics-based puzzles, virtual reality serves as a natural platform for the gameplay loop.
Released in October of last year, Escape Simulator 2 holds a “Very Positive” user rating on Steam based on more than 1,800 reviews. While Pine Studio has not yet announced a definitive release date for the full VR version, the open beta marks a major milestone in bringing complete VR support to the title.
Did you know? Escape Simulator 2 is currently available on Steam for $15.99, reflecting a 20% discount off its regular price of $19.99.
Frequently Asked Questions
How can I access the Escape Simulator 2 VR preview?
According to Pine Studio, players can find the preview by accessing the “open_beta” branch on Steam.
Are community-made escape rooms available in the VR beta?
No. Pine Studio states that community-made escape rooms are not yet officially supported in this early test build.
Is the VR open beta fully polished?
No. While core features and official rooms are playable, developers advise that certain elements—such as visible player hands and character models—are not yet implemented.
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