John Carmack, the co-founder of id Software and former CTO of Oculus, has renewed his offer to provide $1 million of his own capital to facilitate the official commercialization of id Software’s legacy titles for virtual reality. The proposal, directed at Microsoft’s Xbox division, follows recent staffing reductions at the studio that have reportedly left the developer functioning as a “support studio,” according to former VFX artist Derek Best.
The $1 Million Proposal for VR Modding
Carmack’s offer centers on empowering the independent modding group Team Beef to bring classic id Software titles to VR headsets officially. While Team Beef has successfully released numerous unofficial VR mods—including significant portions of the id Software catalog—Carmack believes there is a path toward formalizing these projects through an official store presence.
“If the XBOX division is scrounging for loose change under the sofa cushions, I’m still willing to put up a $1M guarantee to allow TeamBeefVR to commercialize the legacy open source games on VR,” Carmack stated. His previous efforts to lobby for this arrangement were stalled, as he noted that the scale of the projects appeared too small for a corporation of Microsoft’s size to prioritize.
Impact of Microsoft’s Restructuring on id Software
The recent downsizing at id Software marks a shift for the studio, which had remained largely insulated from the wider wave of layoffs impacting Microsoft’s gaming division, including the closure of Arkane Austin and Tango Gameworks. Carmack expressed disappointment regarding the current trajectory of the developer.
“My ‘Microsoft will probably be a good steward of the brand’ statement isn’t aging well,” Carmack noted. He suggested that the cuts likely stem from business performance, stating, “I suspect that id Software was a marginal business from Microsoft’s perspective. I believe the reports that Minecraft revenues have been carrying several other studios.”
Economic Realities of VR Porting
The viability of Carmack’s proposal faces a significant hurdle: market economics. VR titles typically generate lower revenue compared to their flatscreen counterparts, making them a lower priority for large-scale publishers.
However, Microsoft faces ongoing pressure to improve its relationship with the gaming community. This tension is particularly elevated as competitors like Sony face backlash for decisions such as the phased end of physical disc production before 2028. Supporting a project backed by a prominent industry figure like Carmack could serve as a goodwill gesture for the Xbox brand.
Frequently Asked Questions
Who is behind the VR ports of classic id Software games?
The modding group Team Beef has been responsible for creating VR versions of much of the id Software back catalog.

Why is John Carmack offering $1 million?
Carmack is offering a $1 million guarantee to Microsoft to allow Team Beef to officially commercialize and sell legacy id Software titles as VR games.
What is the current state of id Software?
Following recent layoffs, the studio has been reduced in size, with former staff describing its current capacity as that of a “support studio.”
Will Microsoft accept the offer?
Microsoft has not publicly responded to the offer. The economic disparity between VR and flatscreen game revenue remains the primary barrier to adoption.
What do you think about the future of retro gaming in VR? Should major publishers allow modders to monetize legacy titles? Share your thoughts in the comments below, or subscribe to our newsletter for the latest industry updates.
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