Nintendo’s Virtual Boy accessory lets you play VR Mario and Zelda on Switch 2

by Chief Editor

Nintendo’s Virtual Boy Returns: A Glimpse into the Future of Retro VR

Nintendo is bringing back a piece of gaming history – and a rather eccentric one at that. The Virtual Boy, the company’s 1995 foray into virtual reality, is being resurrected as an accessory for both the Nintendo Switch and the forthcoming Switch 2. This isn’t simply a nostalgia play; it’s a fascinating indicator of where Nintendo sees the future of immersive gaming, and how it plans to bridge the gap between retro appeal and modern technology.

VR on Switch: More Than Just a Gimmick?

The new Virtual Boy accessory allows players to experience VR versions of four existing Switch titles: Super Mario Odyssey, Super Smash Bros. Ultimate, The Legend of Zelda: Breath of the Wild, and Captain Toad: Treasure Tracker. These aren’t newly developed VR builds, but rather utilize the VR functionality originally created for the Nintendo Labo VR set. What we have is particularly significant for Switch 2 owners, as Labo creations are generally incompatible with the new console.

Cardboard vs. Hardware: Choosing Your VR Experience

Nintendo offers two versions of the Virtual Boy accessory: a traditional hardware unit resembling the original console, and a more affordable cardboard version priced at $25. Interestingly, the cardboard headset is actually the preferred option for these games. The hardware version, designed to sit on a stand, restricts head movement, while the cardboard headset offers greater freedom. The hardware unit does include red filters to mimic the original Virtual Boy’s aesthetic, but these can be removed.

The hardware version retains value for those interested in playing actual Virtual Boy games, as they were designed for a static viewing experience. Still, the trade-off between portability and authenticity is a key consideration for consumers.

The Legacy of the Virtual Boy: A Pioneering Failure

Launched in 1995, the original Virtual Boy was a bold, if ultimately unsuccessful, attempt to bring virtual reality to the masses. It was a technologically ambitious device, being one of the first consumer-level VR headsets. However, its limitations – a monochromatic red display, lack of head tracking, and cumbersome design – led to its swift discontinuation after just 14 games were released in the US.

What Which means for the Future of VR Gaming

Nintendo’s revival of the Virtual Boy isn’t about recreating the past, but about recontextualizing it. It demonstrates a willingness to experiment with VR technology, even in a limited capacity. The fact that Breath of the Wild’s VR mode is still available on the Switch 2 suggests Nintendo sees potential in integrating VR experiences into its flagship titles.

This move also taps into the growing trend of retro gaming and the desire for unique, immersive experiences. While the Virtual Boy accessory isn’t a high-end VR solution, it offers a novel way to revisit beloved games and experience them in a new light.

FAQ

What games are compatible with the Virtual Boy accessory?

Super Mario Odyssey, Super Smash Bros. Ultimate, The Legend of Zelda: Breath of the Wild, and Captain Toad: Treasure Tracker.

Is the cardboard Virtual Boy headset better than the hardware version?

For these four games, yes. The cardboard version allows for more freedom of movement.

Will the original Labo VR headset work with the new Virtual Boy accessory?

No, Virtual Boy games will not work with the original Labo VR headset.

When will the Virtual Boy accessory be available?

February 17.

Pro Tip: If you’re looking for the most immersive experience, consider the cardboard version of the Virtual Boy accessory. It offers greater freedom of movement and is significantly more affordable.

Explore more about Nintendo’s innovative gaming accessories on the official Nintendo store.

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