Saros, the action game developed by Housemarque, received its free Zenith update on October 19

Saros, the action game developed by Housemarque, received its free Zenith update on October 19, 2026, introducing New Game+ and Overlord Rush modes alongside customization features and accessibility options. The expansion adds a reimagined New Game+ variant called Eclipse Layers, which unlocks advanced Armor Matrix systems and requires players to select modifiers affecting gameplay rules and difficulty. Overlord Rush challenges players to confront powerful bosses in time-limited scenarios, including a final “Totality” sequence featuring all eight Overlords in a single continuous battle. Results in Overlord Rush are tracked in online leaderboards.

The update also includes 10 new defensive and 10 offensive modifiers, a crown system that scales with difficulty, and 12 new narrative revelations tied to progression. Accessibility features such as slow game speed, auto-fire for weapons, and motion-controlled aiming were added.

New Game+ and Overlord Rush Modes

Eclipse Layers, the New Game+ variant, allows players to revisit Saros with altered rules and increased difficulty, unlocking deeper customization through Armor Matrix systems. Overlord Rush, meanwhile, pits players against bosses in structured challenges, with a final “Totality” sequence requiring consecutive victories against all eight Overlords. The mode includes online leaderboards to track performance against other players.

Saros – Zenith Launch Trailer | PS5 Games

Accessibility and Customization Enhancements

Zenith introduces slow game speed for tactical play, auto-fire functionality for weapons, and motion-controlled aiming. Players can adjust difficulty via modifiers, with a crown system that scales based on chosen challenges.

What remains unclear is how the update will affect player engagement or community reception, as no official metrics or broader player feedback were cited in the sources.

Saros, the action game developed by Housemarque, received its free Zenith update on October 19
Photo: Gamebro.cz

Player Reactions and Comparisons to Returnal

Some players have expressed disappointment, comparing Saros to a “DLCčko k Returnalu” (DLC for Returnal), with one user stating, “Saros je jen jak nejake DLC k Returnalu” (Saros is just like some DLC for Returnal). Another player wrote, “Returnal je jedina souls hra, co jsem dohral do konce. U Saros jsem vahal, aby to nebyla jen kopirka Returnalu. Hru jsem koupil, odehral tak 2 hodky a prodal. Je to jen jak nejake DLC k Returnalu. Za mě zklamání.” (Returnal is the only souls game I finished. With Saros, I hesitated it wasn’t just a copy of Returnal. I bought the game, played for two hours, and sold it. It’s just like some DLC for Returnal. A disappointment for me.)

Others acknowledged Saros as a “povedenej derivát” (well-made derivative) of Returnal, with one comment noting, “Saros byl super. Ale Returnal je pro mě o level výš. Jak příběhem, lepšíma zbraněma a ne tak překombinovaným světem a mechanikama. Returnal je klenot. Saros je povedenej derivát.” (Saros was great. But Returnal is better for me. As a story, better weapons, and less overcomplicated world and mechanics. Returnal is a jewel. Saros is a well-made derivative.)

Saros – Official Zenith Update Launch Trailer

One user compared Saros to “Gears of War: E-Day,” writing, “Myslel to tak, že čekal lepší a vymazlenější duchovní nástupce Returnal. Co je na tom k smíchu? What’s funny about that? It’s the same as some perceive Gears of War: E-Day now.)”