Ubisoft Closes Two Studios, Cutting 380 Jobs

by Chief Editor

Ubisoft is closing its development studios in Winnipeg and Belgrade, resulting in the loss of up to 380 jobs as part of a company-wide cost-reduction initiative. According to reporting by PressFire, the layoffs are intended to help the company cut fixed costs by 200 million euros over the next two years, following a series of project cancellations and previous staff reductions at other global locations.

Why is Ubisoft cutting its global workforce?

The closures are part of a broader strategy to streamline operations and reduce fixed costs by 200 million euros through 2026. Ubisoft has already canceled at least six games and delayed seven others, according to reports. These cuts follow earlier staff reductions, including the loss of approximately 100 positions at Red Storm Entertainment and a proposed reduction of 200 roles at the company’s Paris headquarters earlier this year.

Why is Ubisoft cutting its global workforce?
Did you know?

The Winnipeg studio, which opened in 2018, was instrumental in developing core technology for Ubisoft’s proprietary Anvil and Snowdrop engines, which power many of the publisher’s flagship titles.

How do these closures impact current game projects?

The restructuring effort forces a pivot in focus for remaining teams. Ubisoft Barcelona will now concentrate exclusively on Rainbow Six projects, narrowing its development scope. The Belgrade studio, which had been operational since 2016, contributed to major titles including The Crew 2, Riders Republic, and Skull & Bones. The closure of these satellite offices suggests a move toward centralizing production in larger hubs to minimize overhead.

What are the long-term trends for large game publishers?

The industry is seeing a shift away from geographically dispersed development models. Ubisoft’s recent moves mirror a wider trend where major publishers consolidate resources to mitigate the rising costs of AAA game production. By closing smaller, specialized studios, companies often attempt to protect their core franchises—like Rainbow Six—by consolidating talent into fewer, more efficient teams. This strategy prioritizes operational stability over the experimental growth seen in the late 2010s.

Introducing Ubisoft Winnipeg | Ubisoft [NA]
Pro Tip:

Investors often track “fixed cost reduction” metrics in quarterly earnings calls to gauge the long-term health of large publishers during periods of market contraction.

Frequently Asked Questions

  • How many employees are affected by the latest Ubisoft cuts?
    Up to 380 positions are being eliminated across the Winnipeg and Belgrade studios and the global publishing division.
  • Which studios are closing?
    Ubisoft is shuttering its studios in Winnipeg, Canada, and Belgrade, Serbia.
  • Why is Ubisoft focusing on Rainbow Six?
    The company is restructuring Ubisoft Barcelona to focus solely on Rainbow Six, likely to ensure dedicated support for its high-performing live-service titles.

What do you think about the shift toward centralized game development? Share your thoughts in the comments below or subscribe to our newsletter for the latest industry updates.

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