Multiple Xbox internal studios, including Compulsion Games, Double Fine, and Ninja Theory, are currently in negotiations to break away from Microsoft to become independent entities. According to a report by Jason Schreier for Bloomberg, these developers are seeking independence to avoid potential studio closures and layoffs as Microsoft’s leadership pursues a “total reset” of the gaming division.
Why are Xbox studios seeking independence?
Studios are attempting to spin off from Microsoft primarily to preemptively avoid the corporate restructuring and layoffs expected in July. Under the direction of Asha Sharma, the head of Microsoft’s Xbox division, the company is shifting its focus toward prioritizing high-performing intellectual properties. While studios like Ninja Theory, Double Fine, and Compulsion Games have produced critically acclaimed titles, they have struggled to meet the high sales thresholds required by Microsoft’s new, more aggressive growth strategy. By becoming independent, these teams hope to maintain control over their creative output and avoid the budget-driven closures that have become frequent under Microsoft’s current management.

If these studios successfully separate, they will likely still face workforce reductions. Reports indicate that even independent entities would need to undergo layoffs to achieve the financial sustainability required to operate outside of a massive conglomerate like Microsoft.
What does the “total reset” mean for Xbox Game Pass?
The “total reset” announced by Asha Sharma signals a move away from supporting a wide variety of experimental projects toward a more concentrated portfolio of proven, blockbuster franchises. For subscribers of Xbox Game Pass, this shift likely translates to a reduction in the volume of first-party day-one releases. As Microsoft consolidates its resources, the company is prioritizing its most profitable intellectual properties over the diverse, artistic titles that previously defined the studio ecosystem. This marks the third major round of restructuring for the division in three years, reflecting a broader trend of cost-cutting across the gaming industry.
How does this compare to previous Microsoft restructures?
This potential exit of studios represents a significant change in how Microsoft manages its internal talent compared to its previous acquisition-heavy strategy. Previously, Microsoft focused on expanding its roster of studios to bolster the Game Pass library. Now, the company is actively thinning its internal ranks to focus on core revenue drivers. While the previous rounds of layoffs were driven by broad corporate belt-tightening, this specific move is characterized by a strategic pivot toward franchise-first development, leaving historically significant studios like the makers of Hellblade and Psychonauts in a precarious position.

Pro Tip: Tracking Studio Health
Keep an eye on official company announcements regarding long-term release schedules. When a major publisher shifts focus to “core franchises,” projects that are further out in the development cycle—like Ninja Theory’s recently announced 2027 title—often become the first to face cancellation or scope reduction.
Frequently Asked Questions
- Are Compulsion Games and Ninja Theory officially closed? No. As of June 2026, these studios are in negotiations to become independent to avoid closure, according to reports from Bloomberg.
- Why is Microsoft resetting its Xbox division? Leadership aims to prioritize high-performing, popular intellectual properties to increase profitability, as stated by division head Asha Sharma.
- Will this affect Game Pass? Yes. A reduction in the number of internal studios directly impacts the variety and frequency of first-party games added to the service.
How do you feel about the changing landscape of Xbox? Do you prefer a focus on massive franchises or a wider variety of experimental titles? Share your thoughts in the comments below or subscribe to our newsletter for the latest updates on industry shifts.
