Playground Games has confirmed that the upcoming action-RPG Fable will feature a main campaign lasting between 15 and 20 hours, according to an interview with assistant game director Will Kennedy at Gamescom, as reported by Polygon.
Fable Campaign Length Stays True to Franchise Roots
Players jumping into the new open-world adventure can expect a primary story arc closely aligned with historical series standards. According to Will Kennedy speaking with Polygon, the main questline delivers roughly 15 to 20 hours of focused gameplay.
Pro Tip: Sandbox and open-world enthusiasts won’t be rushed through the narrative. Alongside the primary missions, players can invest an additional 15 to 20 hours tackling side quests and exploring the open world.
Open-World Side Quests and Unlimited Living Systems
Beyond the core narrative, Playground Games has structured the world to support extensive player freedom. As outlined by Will Kennedy during Gamescom and covered by Polygon, side objectives and open-world exploration double the playtime for completionists, pushing total structured content to roughly 30 to 40 hours. Furthermore, the inclusion of unscripted living systems allows players to continue interacting with the game world indefinitely.
Release Window Shift to February 2024 Avoids Autumn Congestion
The highly anticipated title was originally slated for an autumn release before developers pushed the date to February 23.
Frequently Asked Questions
How long is the main campaign in the new Fable?
According to assistant game director Will Kennedy in an interview with Polygon, the main campaign lasts between 15 and 20 hours.
How much extra content does Fable offer?
Players can expect an additional 15 to 20 hours of gameplay dedicated to side quests and open-world exploration, alongside unlimited living systems.
When is Fable releasing?
The game is scheduled for release on February 23, following a delay from its original autumn window.
Join the Discussion
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