Hideo Kojima’s upcoming project, OD (also referred to as OD: Knock), features a new, unsettling image revealing character models for Sophia Lillis and Hunter Schafer. According to an exclusive report from Entertainment Weekly, the title utilizes a proprietary game system that Kojima claims remains unseen in the industry. The project is currently in development for Xbox and PC, backed by Microsoft leadership as a demonstration of the platform’s commitment to experimental software.
What is the core concept behind OD?
Kojima describes OD as a project he has been conceptualizing since the production of Death Stranding. Speaking to Entertainment Weekly, the director stated he developed the core idea in isolation, intending to move away from traditional gaming frameworks. He characterizes the project as a “new system of games” rather than a conventional title. While specific mechanics remain unconfirmed, the visual assets released show a television screen displaying a character, with spectral silhouettes appearing in the background, suggesting a heavy lean into psychological horror.
Why did other publishers reject the project?
Kojima reports that his pitch for OD was rejected by multiple major publishers and growing companies before securing a partnership with Microsoft. According to the director, these firms dismissed the concept as “crazy” and expressed doubts regarding the feasibility of its execution. This rejection highlights a growing tension in the industry between experimental, auteur-driven projects and the risk-averse nature of AAA publishing houses that prioritize established sequels over unproven “systems.”
How is Microsoft positioning the game?
The project received the green light from former Xbox CEO Phil Spencer and continues to be championed by his successor, Asha Sharma. Sharma stated to Entertainment Weekly that OD serves as a proof of concept for the Xbox platform’s flexibility. By hosting high-risk, high-concept titles, Microsoft aims to position itself as a developer-friendly ecosystem. This strategy mirrors the company’s broader push to attract diverse creative talent, ensuring the platform remains distinct from competitors who may favor more traditional, standardized development pipelines.

What do we know about the cast?
The production features Sophia Lillis and Hunter Schafer in lead roles. The involvement of actor Udo Kier, known for his work in Bacurau, remains uncertain following his death. While his likeness or voice work may have been captured, official confirmation on his presence in the final build has not been provided. The combination of established film actors and Kojima’s unconventional digital directing style suggests a continued evolution of the “cinematic game” genre, a trend Kojima pioneered with his previous independent works.
Frequently Asked Questions
Is there a release date for OD?
No. As of the latest report from Entertainment Weekly, there is no confirmed release date.
Which platforms will host the game?
OD is currently confirmed for release on Xbox and PC.
Is this a sequel to Death Stranding?
No. Kojima has clarified that OD is a separate project he began developing during the production of Death Stranding.
What are your theories on the “new system” Kojima is building for OD? Join the conversation in the comments below, or subscribe to our newsletter for the latest updates on Xbox exclusives and industry trends.
