Design Mechs in VR: Substance 3D Modeler Tutorial
The Gnomon Workshop has launched a new training guide, “Design Mechs in VR Using Substance 3D Modeler,” featuring WB Games concept artist Andre-Lang Huynh. The course demonstrates a complete virtual reality sculpting workflow for hard-surface design, moving from basic geometric forms to polished renders in KeyShot. VR Sculpting for Hard-Surface Concept Art Traditional 3D modeling … Read more