VCU study finds virtual reality lowers pediatric pre-surgery anxiety

Virtual Reality Lowers Pediatric Pre-Surgery Anxiety in Virginia Commonwealth University Study

“Sometimes, the best support we can offer a child before surgery isn’t a medicine at all,” said Walaa S. Abu Rukbah, a pharmacist and first author of a new study published November 5, 2026, in the open-access journal PLOS Digital Health, News-Medical reported. Children who used a virtual reality headset before undergoing elective surgeries showed reduced self-reported distress and fear, alongside lower heart rates and blood pressure readings.

Pre-surgery anxiety affects an estimated 50 to 75 percent of pediatric patients, complicating anesthesia induction, increasing postoperative pain, and prolonging recovery times. While pharmacological sedation helps manage this distress, it carries inherent risks such as slowed breathing and unexpected reactions. Non-pharmacological options like therapeutic play and music therapy offer safer alternatives, but real-world implementation data has remained limited until now.

Led by Dayanjan S. Wijesinghe and colleagues at Virginia Commonwealth University, the quality-improvement initiative provided a custom virtual reality experience to 80 children aged 6 to 15 over a nine-month period at a U.S. children’s hospital. Narendra Vadlamudi, a gastroenterologist at Children’s Hospital of Richmond at VCU and associate professor at the VCU School of Medicine, noted that patients often wait an hour or more before operations while facing IV placements and vital sign monitoring. To counter this, researchers used Meta Quest headsets to transport patients into immersive environments lasting an average of nine minutes.

Participants chose between two custom digital worlds. One featured an interactive children’s room with familiar toys that responded to gaze or controllers, a virtual television displaying age-appropriate content, soft blues and greens, and background music set to a resting heart rate tempo of 60 to 70 beats per minute. The second option immersed users in a calming beach scene complete with gentle waves, palm trees, drifting clouds, and ocean sounds.

VCU study finds virtual reality lowers pediatric pre-surgery anxiety
Photo: TPI Media Group

Measurable Drops in Distress and Physiological Vitals

Median self-reported distress fell from 3.0 down to 1.0 on a 0 to 10 scale, while fear levels dropped from 1.0 to 0.0 on a 0 to 4 scale, with both metrics showing statistical significance. According to the findings, 46 of the 80 children reached the threshold for clinically meaningful distress improvement, and 44 met that standard for fear. Physiological monitors recorded an average drop in heart rate of 5.8 beats per minute and a decrease in systolic blood pressure of 4.1 mmHg.

Parents could watch the virtual experience on a tablet, allowing families to share both the immersion and the calming benefits. Research team member Sarah Garrett observed that while some young patients familiar with gaming embraced the technology instantly, others experienced virtual reality for the first time with visible wonder. Every participating nurse surveyed indicated they would recommend the headset-based approach for future pediatric patients.

Researchers Call for Controlled Trials to Measure Hardware Impact

Because the initiative operated as a quality-improvement project rather than a randomized trial with a control group, researchers emphasized that the positive outcomes cannot be attributed entirely to the hardware. Some of the sharpest drops in anxiety occurred among children who arrived with the highest initial distress, a shift that likely involves a statistical phenomenon known as regression to the mean.

Wijesinghe noted that a formal controlled trial stands out as the necessary next step to separate the technology’s direct impact from natural changes over time. Despite the lack of a control group, the team concluded that deploying Meta Quest headsets proved safe, highly feasible in a bustling surgical unit, and overwhelmingly popular, with nine out of ten children requesting to use the equipment again.

Vr headsets reduced anxiety in children
Photo: UA.NEWS

Frequently Asked Questions About Pediatric Virtual Reality Trials

How long did each virtual reality session last before surgery?

Each session lasted an average of nine minutes, providing enough time for pediatric patients to engage with the digital environment while nurses assessed vitals and placed intravenous lines.

What specific hardware and software were utilized in the hospital?

Researchers used Meta Quest headsets running a custom program developed at Virginia Commonwealth University that featured an interactive children’s room and a calming beach environment.

What proportion of medical staff and patients supported the intervention?

All 29 nurses involved in the nine-month project stated they would recommend the virtual reality tool for other children, and nine out of ten participating pediatric patients expressed a desire to use the headsets again.